Let's learn game design and development with practical projects that take you from zero to hero in one ultimate course. In Part 1 of this course, digital artist Kevin Liao from Mammoth Interactive will teach you how to use Blender to make low-poly art. You draw 13 3D models of buildings from scratch.
This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. Blender is a powerful (and free) program that can be used to make art assets. The art you make in Blender is easy to add to games or other projects. Even if you're not an artist, you can make basic art models!
In Part 2, Glauco Pires teams up with Kevin to show you how to build a 3D platform runner game in Unity. You learn how to set up the project, code the game's functionality, make original artwork, and integrate the artwork into the game.
One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
This course is project-based, so you will not learn a bunch of useless coding practices. At the end of this course, you will have real-world apps to use in your portfolio. We feel that project-based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
Source code and art assets are included in this course. Your purchase includes the free e-book "Build a Super Marlo Runner Game in Unity" by Mammoth Interactive. Enroll today to join the Mammoth community!
Who is the target audience?
- Complete beginners. No prior coding or digital art skills necessary.
- People who want to make games.
- Beginners who want to make 3D models.
- Download and install Unity 5.4.3f1 and Blender 2.78c or higher.
- This course was recorded on a Mac, but you can use a PC.
What Will I Learn?
Build a 3D platform runner game in Unity.
Code in C#.
Make original game art in Blender.
Texture 3D models in Photoshop.
Create 3D models of 13 different buildings.
Curriculum For This Course
Introduction to Blender
Intro and Setting Changes
Emulated Numbpad Camera
Basic Object Manipulation
Frequently Used Tools
Buildings (Blender Projects)
Low Poly House
Low Poly Large House
Low Poly Castle
Low Poly Church
Low Poly Lighthouse
Low Poly LogHouse
Low Poly Store
Low Poly Office Building
Low Poly Eiffel Tower
Low Poly Greek Temple
Low Poly Japanese Pagoda
Low Poly Chinese Pagoda
Low Poly Taipei
($1000 value!) Source Files
Let's Make a Super Marlo Runner!
Introduction to Unity - Part 1
Introduction to Unity - Part 2
Making the Game (Unity Projects)
Movement - Part 1
Movement - Part 2
Movement - Part 3
Blocks - Part 1
Blocks - Part 2
Speed Blocks and Enemies - Part 1
Speed Blocks and Enemies - Part 2
Speed Blocks and Enemies - Part 3
More Enemies - Part 1
More Enemies - Part 2
Powerup and Finish Line - Part 1
Powerup and Finish Line - Part 2
Background and Interface - Part 1
Background and Interface - Part 2
Background and Interface - Part 3
Fine Tunings - Part 1
Fine Tunings - Part 2
Fine Tunings - Part 3
Level Design - Part 1
Level Design - Part 2
Adding Artwork to the Game (Blender and Photoshop Projects)
Overview of Blender
Artwork in Blender - Part 1
Artwork in Blender - Part 2
Artwork in Blender - Part 3
Artwork in Blender - Part 4
Artwork in Blender - Part 5
Integrating Art - Part 1
Integrating Art - Part 2
Integrating Art - Part 3
Finishing the Game (Unity Projects)
Integrating the Character
Adding Model to Player
Jumping and Running
Swapping Background Art
Marlo Game Resources
($2000 value!) Source Code and Art Assets
($32.79 value) FREE BOOK
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